TARTARUS
TARTARUS
Controls
- WASD: movement
- Mouse controls for look
- LMB , fire primary spell.
- RMB, fire secondary spell.
- Spacebar, jump
- Pickup Items with 'E'
- Spellbooks replace your alternate fire (RMB)
- Hold L-Shift to sprint forever
- Press CTRL to toggle inspect mode (Mouse hover over Spells and items)
The Game
Pocket Sand Zaibatsu's 7DRL entry for 2025.
It's a doomlike roguelike. We spent the week fighting Godot 4.3.
- Go through a bunch of procedural generated levels.
- Shoot semi-threatening monsters that hurt you when they touch you.
- Monsters get harder through each floor.
- Each spellbook has different effect.
- Arcane (Blue) - Damage Scales off Max Mana
- Fire (Red) - Chance to cause burning (Damage over time)
- Light (Yellow) - Chance to stun enemies for a short time
- Thunder (Purple) - Splash damage to surrounding enemies
- Wind (Green) - Increased CRIT rate/Damage
- To REGEN health and mana:
- Monster drop HP and MP pickups
- Regen health/mana quick by staying still and resting
- Walking also regens mana, but sprinting regens nothing.
- no fun, but more fun than last year IMO (R. Guillotine)
- Still a ball of Godot 4 spaghetti, except this one was worse!
Known Issues
- Frame rate drops upon initial load. (Godot's GridMap navigation is not great.)
- Doors sometimes will not spawn next level, you need to jump at them
- If you play in browser, play in fullscreen, other wise you will get mouse drift
Credits
- CJ Harries
- R. Guillotine
- Xeronax
- Tileset from Oryx Design Lab
- Sprites from FinalBossBlues
- UI elements from Pixeltier
- Title screen from Captainskolot
- Tunes and SFX from Ovani Sound
OGL Content
This repo contains OGL 1.0a content. A full copy of the license can be found here.
Published | 9 hours ago |
Status | Released |
Platforms | HTML5 |
Authors | grammarxcore, R. Guillotine, Xeronax |
Genre | Adventure, Shooter |
Made with | Godot |
Tags | Real-Time, Roguelike |
Download
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Click download now to get access to the following files:
tartarvs.zip 38 MB
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